This means that we’ve covered all major VR platforms*. Also, you want to make sure your PC is free from bloatware, as things like McAfee Virus can eat valuable CPU resources, right when you need them the most.įor VR headsets, we’ve tested Valve Index (SteamVR native), Pimax (Pitool), Reverb G2 (Windows Mixed Reality - WMR), Oculus Rift S (Oculus native) and Oculus Quest 2 using Link. Even when testing the limit with Cyberpunk 2077. But in the end, I was very surprised how well the Spectre handled the job - almost no issues with CPU speed. Another thing to keep in mind is having enough ports, as you’re going to need one USB-C for charging, TB3 port for eGPU and then you’ll need to connect your headset - while Quest 2 or HP Reverb asks for another USB-C (making it 3 in total), headsets like Pimax 8KX are powered using 2 classic USB ports. Cooling is also an important factor, as you want to prevent your CPU from overheating, so choosing something very slim with not enough space for heatsink and cooling system may not be the smartest idea. i7-1165G7 / 1185G7 seems to be good choices, the more powerful CPUs with H suffix are usually combined with a gaming GPU, which may not be desirable. My Spectre is having an i7-1065G7 (Ice Lake), it has been said that Tiger Lake CPUs can be even more powerful. When choosing a laptop a few things to keep in mind - you’re going to need a high powered CPU. Technically speaking you can also use a m.2 port and there is a performance gain over using TB3, but there are several limitations, such as that access to that port is often not easy. You’ll need a laptop with Thunderbolt 3 port that supports external PCIe cards. For a laptop we used HP Spectre (model 13 x360) and the box was Akitio Node, then multiple GPUs and VR headsets. You’ll need a laptop, eGPU box, GPU and a VR headset. But did it work? In short, YES, even better than expected. This is both cheaper, in theory even more powerful, as it’s using a full desktop GPU, upgradeable and also leaves you with a lightweight notebook that can be carried around easily. So we looked into another option - using a smaller notebook and external GPU connected to it. The worst problem is upgradeability, as in today's notebooks the GPU is not replaceable, when you need to upgrade, it’s time to buy a new notebook. We’ve been using MSI and Alienware notebooks since the start of our VR venture and carrying them in the backpack is not an enjoyable experience. And the ones that don’t overheat are usually both expensive and heavy. The cheaper ones tend to overheat and thermal throttling becomes a real issue. When it comes to VR Ready notebooks, there are several catches. Bringing along a desktop PC is sometimes a solution, especially for events, but impossible many other times. Oculus Quest, while a great device, is good only if you're an end user, for projects we do it’s often not good enough. Or just to show Machizzle to people at various events. May it be a presentation event, clients wanting a demo in their office, keeping to be able to work while travelling or at a hackathon. Cost effective solution for portable VR?VR, Ultrabooks and eGPU From time to time, a need comes, to have a portable VR setup.
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